13th week, We had changed our game title.
Rapaces » Devlog
Hi Guys,
Finally, We got our game's title (name) last week.
We were inspired by these comic titles.
in french, Rapaces means, "bird of prey" and "predatory", "thieving", "kid"
When we see this "word", We thought it is COOL! and fits our game.
Last week, We make a plan to build the stages.
and We made the splash scene.
and, title scene (We will replace that background image)
and, select the save data UI.
We hope, in this week, We should finish the save and load (New game, Continue). and the narrative scene.
See you next week!
Rapaces
Casual platformer action RPG
Status | Prototype |
Publisher | |
Author | crossbell |
Genre | Platformer, Action, Role Playing |
Tags | Escape Game, Pixel Art, Side Scroller, Speedrun |
Languages | English, Korean |
Accessibility | Subtitles |
More posts
- 20nd week, the tutorial build hereDec 09, 2022
- 18th week, 1st BOSSNov 27, 2022
- TECH TIP. How to make the parallax scrolling with the shaderNov 16, 2022
- 17th week, How to fix the tile gap on UnityNov 15, 2022
- 16th week, We added the title, prologue and the first event scene.Nov 10, 2022
- 15th week, Now We tested the cutsceneOct 31, 2022
- 14th week, Making the title and opening narrative scenesOct 24, 2022
- 12th week, the ink & inky, Unity dialogue systemOct 11, 2022
- 11th week, the hiding and the ladder featureOct 05, 2022
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