9th week: Inventory, Attack speed, Strength, Items and the Facial animation
Rapaces » Devlog
Hi Guys!!
We added some features last week.
When hit by enemy monsters, the character's face will change to show up the situation.
2. Inventory & Item
We added the inventory system to add some parameters that used player actions. Now, the player had limited by the main weapon and accessories. the necklace will change the HP limitation. the ring will affect the strength. When the player wants to climb and dash, Should manage it.
and Need to fix BUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGS. T_T
See you next week!
Rapaces
Casual platformer action RPG
Status | Prototype |
Publisher | |
Author | crossbell |
Genre | Platformer, Action, Role Playing |
Tags | Escape Game, Pixel Art, Side Scroller, Speedrun |
Languages | English, Korean |
Accessibility | Subtitles |
More posts
- 20nd week, the tutorial build hereDec 09, 2022
- 18th week, 1st BOSSNov 27, 2022
- TECH TIP. How to make the parallax scrolling with the shaderNov 16, 2022
- 17th week, How to fix the tile gap on UnityNov 15, 2022
- 16th week, We added the title, prologue and the first event scene.Nov 10, 2022
- 15th week, Now We tested the cutsceneOct 31, 2022
- 14th week, Making the title and opening narrative scenesOct 24, 2022
- 13th week, We had changed our game title.Oct 18, 2022
- 12th week, the ink & inky, Unity dialogue systemOct 11, 2022
- 11th week, the hiding and the ladder featureOct 05, 2022
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